One of the things I find so interesting about sculpting is the enormous complexity of the fundamental question of representative art; what makes a thing look like itself?

It’s something we are taught by experience but also something we are predisposed to learn. A small child or a fan of modern art doesn’t require much more than a bit of twisted wire or a glob of clay to see a horse or a bird in flight but while impressionism is apparently doing well, deconstruction and abstraction have yet to make much headway in miniature figures,

Perception is a mix of experience, formulation and intuition/instinct. There is what we have seen before, what we expect to see, the frequently unconscious conventions we have learned of how to see it and the way our brain is wired to see. This is a huge subject and I expect I could write a book about it with a bit of research so I’ll keep it from ballooning out of control by confining it to the example of a figure I recently finished.

This difficulty of depiction occurs most commonly in things which can not easily be sculpted as they actually are, at least not with the materials we use, hair and fur for example or the clear parts of the eye. There is also the subtlety of the problem of complex surfaces, an example of this would be differentiating fabrics such as silk from denim, leather from wool.

The question I’m going to explore is a bit more unusual; how to give visual clues so as to distinguish between a figure of a a person who is very large and one which is simply out of scale.

Just as in a television or cinema picture, when human figures are rendered in sculpture at something other than life size the clue of relation to the viewers size is lost and some other visual clues to establish scale are sought by the mind. In a film this is generally the background this is demonstrated best by it’s manipulation in commonplace film special effects, if you put a normal sized man in a 1/48 model of a city he seems 250 feet tall, or if you establish the size of normal people you can use forced perspective to make other actors appear larger or smaller as Peter Jackson did in ‘Lord of the Rings’. A more mundane application is when short star actors are surrounded with short supporting actors so as not to diminish their screen impact. Miniatures present the difficulty of not being able to force the audience to view things in just one way or place them in a consistently scaled environment.

As a miniature sculptor all you have is the proportions of the figure and the scale of any clothing or equipment the figure may have.

Human proportions characteristically vary with the stature of the individual. Setting aside people with glandular anomalies, tall people tend to have smaller heads, proportionally to their bodies, than average. Acromegaly, another cause of great size, causes not only extraordinary stature but also enlarged hands and feet, distortion of bones of the head and proportionally long arms and legs.

Unfortunately these effects are subtle and can easily be ‘washed out’ if a caricature style, already exaggerated is employed.

In life 99% of adults of European ancestry have a head from 1/6.5 to 1/8 of their height, when you see people at either end of this range you notice their very large or very small head but miniature figures can be anything from 1/4 to 1/8. Metal figures generally have heads off the adult normal charts, 1/5 or 1/6 and modern plastics are adopting this stylistic distortion as well.

Fortunately for my problem the figure I made is for a line with relatively realistic proportions.

So I made the figure, who is meant to be ‘closer to eight than seven feet tall’ with a 1/8 head, long legs and arms, big hands and feet and with a sword designed to be wielded with two hands by a normal sized person so that the hilt particularly is long and delicate looking in his hand. His face has the eyes set high with prominent cheek bones and a large jaw and chin. The widely spaced teeth are also characteristic of someone with an above average dose of growth hormone.

The figure is about 45mm tall, 50mm if he were standing up straight, scaled to 1/48 or 7' 9" to scale.

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  1. StefanHWS says:

    Greate work Tom. Wunderful face and all the Details are stunning. Only think are the shoes. They look a bit to big and to flat and make him a bit lumbering.

  2. Juba says:

    Looks great! In my opinion, the large feet really help to show Gregor's freakish size. Glad to see you doing more ASoIaF mini's, hope you have time to do more in the future.

  3. Terri says:

    Tom, I wonder, do you always sculpt by lamplight? Or is it alright to work by full daylight only?

    My experience is that lamplight give strong shadows which tend to be misleading by exaggerating subtle forms, giving a false illusion of more form than there actually is. And when the figure is afterwards placed in ordinary daylight, the forms are much more shallow, and even hard to see.

    Working in daylight forces the mind to think more in 3-dimensional terms, to get a sculptural effect corresponding to the more striking shadow effect seen under lamplight.

    But for some reason I never could work in daylight. It seems so much more difficult to see what I am doing, especially in small scale.

  4. Tom says:

    I haven't tried to use natural light working on a small sculpture for years.It's just not practical. My light rig now is a ring florescent for general illumination then three strong LED spotlights on flex arms. I move the latter around from time to time as I work on a piece to change the lighting angles.

  5. Terri says:

    Thanks. Yes, moving around the lights from time to time, or often, even if it doesn't seem absolutely necessary at a particular section of work stage, is probably a good habit to remain conscious of the true forms of the sculpture and not be mislead by the shadows.
    I have a simple bulb anglepoise lamp, which I try to remind myself to move about often. The ring florescent sounds interesting, since it probably gives a softer more evenly spread light.

    I think another important reason for not working in natural light, at least for me, is psychological; Light coming in through the window distracts the imagination and concentration, and leads the mind to the daily events going on outside.


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